A New Game is launched After fears it wouldn’t, Capcom has addressed Monster Hunter Wilds’ CPU issues on PC, but it’s not out of the woods just yet is launched.
After fears it wouldn’t, Capcom has addressed Monster Hunter Wilds’ CPU issues on PC, but it’s not out of the woods just yetnew features
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This doesn’t bode well for a potential Switch 2 release
After fears it wouldn’t, Capcom has addressed Monster Hunter Wilds’ CPU issues on PC, but it’s not out of the woods just yet new features
Monster Hunter Wilds is one of the best games of 2025, but you wouldn’t know that from looking at the PC version. Capcom’s latest has been taking a beating in its Steam reviews, with its recent rating reaching “Overwhelmingly Negative” status due to its performance. Thankfully, Capcom has finally taken a step to addressing the game’s CPU issues with the arrival of Title Update 2 this week.
Despite fears the new update wouldn’t tackle the game’s biggest issue, Capcom posts on the Monster Hunter Twitter, saying: “With Title Update 2’s arrival, we have resolved a previous issue where shader compilation during gameplay caused high CPU load and unstable performance.”
With the new update, shader compilation now happens when you launch the game when applying an update, as opposed to during gameplay, which should – in theory – decrease the CPU load on the game.