A New Game is launched BioShock creator says “audiences reward” single-player games that don’t have “other methods of monetization,” like Baldur’s Gate 3, Kingdom Come: Deliverance 2, and Clair Obscur: Expedition 33 is launched.
BioShock creator says “audiences reward” single-player games that don’t have “other methods of monetization,” like Baldur’s Gate 3, Kingdom Come: Deliverance 2, and Clair Obscur: Expedition 33new features
Rules:
“I’m just grateful that we’re allowed to not do that because that just frees us to purely design the game for the player’s experience”
BioShock creator says “audiences reward” single-player games that don’t have “other methods of monetization,” like Baldur’s Gate 3, Kingdom Come: Deliverance 2, and Clair Obscur: Expedition 33 new features
Ken Levine, best known as the creator of the BioShock series, says there’s still a huge demand these days for traditional single-player games that don’t conform to recent trends like added online components and monetization outside of the initial price tag.
In a wide-ranging conversation with Nightdive’s Lawrence Sonntag (queued up here), Levine digs into his new studio Ghost Story Games’ philosophy on game design and how its upcoming single-player Judas fits into the modern landscape of AAA releases.
Levine makes clear he doesn’t fault game developers for what he calls “ulterior motives” beyond entertaining players, but he also highlights the success of “traditional single-player” releases where you just buy a game and play it and beat it and that’s it. You know, like the good ol’ days.