A New Game is launched I blinked and Hades 2 has another patch out, but here’s the real news: Supergiant says it “will likely be our final patch before our v1.0 launch” is launched.
I blinked and Hades 2 has another patch out, but here’s the real news: Supergiant says it “will likely be our final patch before our v1.0 launch”new features
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Hades 2 Patch 10 is out now
I blinked and Hades 2 has another patch out, but here’s the real news: Supergiant says it “will likely be our final patch before our v1.0 launch” new features
It feels like it was just two weeks ago that developer Supergiant dropped Hades 2’s enormous Patch 9 on our heads. That’s probably because it was just over two weeks ago, but Supergiant is already back for more. Hades 2 Patch 10 is out now, and Supergiant has a powerful tease headlining some smaller but still significant patch notes: “this will likely be our final patch before our v1.0 launch, whenever that will be!”
Hades 2 is finally approaching the end of its early access journey at long last, which means Supergiant has put all hands on deck to focus on the true ending to MelinoĆ«’s story. But it still found time to squeeze a boat-load of balance changes into Patch 10, primarily rebalancing elements introduced in Patch 9’s Unseen Update.
Here’s a big, more general change from the Patch 10 patch notes: “Reduced further cases of successive attacks causing you to become ‘stun-locked.'” There’s nothing worse than losing a good run, or a huge chunk of your health, to one stray attack that chains into a bunch of other attacks.