A New Game is launched Ironeye is Elden Ring Nightreign’s most useful character, but their anti-soulslike style bores me to tears is launched.
Ironeye is Elden Ring Nightreign’s most useful character, but their anti-soulslike style bores me to tearsnew features
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Ironeye is Elden Ring Nightreign’s most useful character, but their anti-soulslike style bores me to tears new features
Elden Ring Nightreign’s Sentient Pest boss is kicking my team’s ass. Despite having amassed hundreds of collective hours across the Dark Souls and Elden Ring franchises, my Nightreign trio is completely stuck on this unholy union of bug and butterfly. Turning to my esteemed colleagues for help, they are unanimous in their advice: ‘Use Ironeye’. I am resolute in my response: ‘No’.
Physical ranged attacks – the kind that use bows and arrows rather than magic staffs – are not new to FromSoftware’s soulslike catalogue, but it’s rare that they’ve been a major factor. If I asked you to picture Dark Souls, I’d wager that you’re more likely to conjure an image of an armored, greatsword-wielding, Berserk-style fighter, rather than a nimble archer.
Personally, however, I generally enjoy playing ranged characters over melee, and while I’d never try and fight my way through Undead Burg with a bow, I was pleasantly surprised to see Ironeye feature in the Nightreign roster ahead of launch. With a couple of allies to soak up the brunt of the fighting, I could see the value in being that nimble archer, sitting off at a distance to harry major bosses, using my speed to steer clear of trouble if it came my way.