A New Game is launched Phantom Blade Zero is “neither a Soulslike game nor a traditional action game,” creator says, suggesting that “maybe it could create a new identity” altogether is launched.
Phantom Blade Zero is “neither a Soulslike game nor a traditional action game,” creator says, suggesting that “maybe it could create a new identity” altogethernew features
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Could Phantom Blade Zero be the first official “Wuxia Action” game?
Phantom Blade Zero is “neither a Soulslike game nor a traditional action game,” creator says, suggesting that “maybe it could create a new identity” altogether new features
Phantom Blade Zero’s creator has doubled down on the reminder that his upcoming action RPG definitely isn’t a Soulslike, nor is it a “traditional action game” – in fact, he believes it could “create a new identity” entirely.
Developed by S-Game, Phantom Blade Zero puts players into the shoes of an assassin, and in a new statement from its creator (as well as CEO of S-Game) Soulframe Liang, it’s acknowledged that when the game was “first announced, people thought it was a ‘Soulslike.’ After all, it seemed to feature interconnected maps, hidden secrets, and those sigh-of-relief checkpoints.”
Although the devs since made it clear that this isn’t the case – something we also found out in our own hands-on preview last year – that didn’t stop further misconceptions. “Later, after we released some combat demo, people noticed that the pace was clearly much faster than Soulslike titles – it must be a ‘hack and slash’ game, like Devil May Cry or Ninja Gaiden,” Liang continues, before going to renounce the idea of his game falling into either category.