A New Game is launched The Blood of Dawnwalker takes major inspiration from Zelda: Breath of the Wild with a main quest you can tackle at almost any point is launched.
The Blood of Dawnwalker takes major inspiration from Zelda: Breath of the Wild with a main quest you can tackle at almost any pointnew features
Rules:
You can storm the big castle even before you’re ready to do so
The Blood of Dawnwalker takes major inspiration from Zelda: Breath of the Wild with a main quest you can tackle at almost any point new features
Rebel Wolves just released a lengthy in-game walkthrough of a quest from The Blood of Dawnwalker, its sick-looking debut vampire RPG. While most of the demo gives me major The Witcher 3 vibes – no surprise there, it’s made by some CDPR veterans – what surprised me most was how its main questline is ripping a page from The Legend of Zelda: Breath of the Wild’s playbook.
You might remember that in Breath of the Wild, you were free to barge into a Ganon-infested Hyrule Castle and roll credits pretty much from the get-go. The chances of you actually succeeding with only three hearts and well wishes in your pocket were very slim (unless you were a pro speedrunner), but you were free to try.
That structure is at least somewhat present in Blood of Dawnwalker. At a certain point in the demo, we see the towering castle of Greifberg, which has been taken over by a vampire regime that’s also imprisoned the protagonist’s family.